Re: [LoGH] LOGH space wargame rules suggestion...
Josh Yuan (jjyuan@yahoo.com)
Mon, 12 Mar 2001 14:19:01 -0800 (PST)
Isn't there a Japanese board game already? Why don't someone just
translate it?
Japanese dictionary in the left hand, dice in the right. =)
--Josh
--- Ben Schmidt wrote:
> Hi all,
> I was at work today (another slow day as usual) and I had a
> brainstorm! Let's face it - LoGH space battles are basically
> patterned after traditional warfare (massive numbers on each side, in
> formation, chain of command up to the leader on each side, flanking
> maneuvers, charges, etc...) so what system would be PERFECT? Answer
> is obviously the Battlesystem 2nd Edition by TSR! Disregarding all of
> the AD&D magic rules (which are all optional anyway) it has rules for
> ranged combat (intended for boys and arrows and artillery, but work
> perfectly for the main neutron cannons) and all other types of
> combat, armor, movement, charges, command, morale, in short
> EVERYTHING. It can be easily modified so one counter can represent
> from one to any number of ships (to abstractly handle large
> engagements) and the rules are basically very easy to understand and
> use. I'm going to try a few conversions and I'll post them if
> anyone's interested - I'd LOVE to hear any feedback on this subject!
> Ben Schmidt
> gorilla@nycap.rr.com
>
>
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